NOTE: The Qubicle voxel editor is now Deprecated. This post is provided for legacy information. We highly recommend that you build your voxel art using Mega Voxels.
In this post I will show you how to assign keyboard shortcuts for different menu items inside of Qubicle 3.0.
I came across a neat little feature built into Qubicle 3.0 that can save you some clicks. Basically if you have the Qubicle Basic Edition and up, you are given the ability to assign a key or key combination to any menu item. So without any further distractions lets get started!
Special Note: If you are a macOS user you first have to make sure that the inline menu is visible. By default it isn’t. To make it visible go to View > Inline Main Menu.
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This will add a bar above the the shortcuts shelf. That is the menu bar we will be using for this how-to post. See image below:
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Getting Started
First to enable all the menu items we need to have at least one model in our scene. Simply add a new cube to the scene by going to Create > Box… in the regular menu at the top of the screen.
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Now go into any menu category inside of the inline menu we activated in the beginning. In this example we will click the Transform menu category.
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Next hover your mouse cursor over any enabled menu entry. In this case we chose the Rotate 90 X command.
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With the mouse cursor hovered over the menu item, tap the key you would like to assign as a shortcut. In the image below we chose the J key as it is not currently assigned to anything. Now the letter of the key you pressed is linked and appears next to the command.
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In case you got a warning, most keys will be used already by Qubicle, so a helpful trick is to add the Shift key. For example Shift + J. This is more likely to be available than just pressing a single key.
Lastly if you ever want to remove a keyboard shortcut simply follow the process the same exact way and instead of adding it, it will remove it.